3D mannequin & product models for KeyShot
Upload a product photo and get a GLB that imports into KeyShot with a PBR material generated for you.
A real VMrender output. Open it in KeyShot before you sign up.
Which file you get
For KeyShot use the GLB. KeyShot reads the glTF PBR material, so colour, roughness, metallic and normal build into a material automatically on import.
Step by step
Import a VMrender model into KeyShot
- 1
In KeyShot, choose File then Import and select model.glb.
- 2
Keep the default import settings.
- 3
KeyShot builds the PBR material from the embedded textures.
- 4
Drop it onto the scene and render.
Questions
KeyShot questions, answered
OBJ or GLB for KeyShot?+
Use the GLB so KeyShot assembles the PBR material for you. The OBJ imports geometry too, but you would wire the maps in the Material Graph by hand.
See it open cleanly in KeyShot.
Download the free sample and test it in KeyShot. When it fits, buy a pack and turn your own product photos into models.
Get started