3D mannequin & product models for V-Ray
Upload a product photo and get a textured 3D model that drops into a VRayMtl in whichever host you render V-Ray from: 3ds Max, SketchUp, Rhino or Maya.
A real VMrender output. Open it in V-Ray before you sign up.
Which file you get
V-Ray runs inside a host app, so you import the OBJ into 3ds Max, SketchUp, Rhino or Maya, then build a VRayMtl. The bundle's colour, roughness, metallic and normal maps are standard PNGs that slot straight into the VRayMtl channels.
Step by step
Import a VMrender model into V-Ray
- 1
Import model.obj into your V-Ray host (3ds Max, SketchUp, Rhino or Maya).
- 2
Create a new VRayMtl and apply it to the mesh.
- 3
Diffuse map to model_albedo.png.
- 4
Reflection Glossiness to model_roughness.png (enable 'Use roughness'), Metalness to model_metallic.png.
- 5
Bump map to model_normal.png, set the map mode to Normal.
Questions
V-Ray questions, answered
Which host app is best for V-Ray?+
Any of them. The VRayMtl channels are identical in 3ds Max, SketchUp, Rhino and Maya, so the same four maps assign the same way.
Are the meshes render-ready?+
Yes. They're pre-textured and lightweight, so you can populate a full V-Ray retail scene without heavy cleanup.
See it open cleanly in V-Ray.
Download the free sample and test it in V-Ray. When it fits, buy a pack and turn your own product photos into models.
Get started