3D mannequin & product models for Vectorworks
Drop a product photo in and get a textured 3D model that imports into Vectorworks, ready for a Renderworks texture.
A real VMrender output. Open it in Vectorworks before you sign up.
Which file you get
Vectorworks imports the OBJ and its base colour through the MTL. To finish the look, a Renderworks texture takes the bundle's colour, reflectivity and bump maps.
Step by step
Import a VMrender model into Vectorworks
- 1
File then Import then Import OBJ, and select model.obj.
- 2
The geometry and base colour import via the MTL.
- 3
Create a Renderworks texture for the object.
- 4
Color shader to model_albedo.png, Reflectivity to model_roughness.png and model_metallic.png, Bump to model_normal.png.
Questions
Vectorworks questions, answered
Which Vectorworks do I need?+
Any recent Vectorworks with Renderworks handles the OBJ and the PBR maps. Base geometry and colour import even without Renderworks.
See it open cleanly in Vectorworks.
Download the free sample and test it in Vectorworks. When it fits, buy a pack and turn your own product photos into models.
Get started